What was this place, and why was it left?

Typically, most of the dungeons you’ll encounter in OSR games will no longer be being used for their original purpose.  These lists suggest what it was and why it’s no longer used for that.

What was this place?

 

  • Ace – A site of special religious importance
  • King – A site of military importance
  • Queen – A place to cultivate resources
  • Jack – A location to relax
  • Ten – A site to protect and guard value
  • Nine – An academic & research location

 

  • Eight – A space carved out from conflict
  • Seven – A tomb
  • Six – A short-cut or pass
  • Five – An animal den
  • Four – The home of some monstrous intelligence
  • Three – A natural hollow
  • Two – Draw twice & combine

 

Why was it abandoned?

 

  • Ace – Supply routes cut off
  • King – The inhabitants just left
  • Queen – They “dug too deep”
  • Jack – The original purpose was ruined
  • Ten – The original purpose was fulfilled
  • Nine – Invasion by monstrous intelligence

 

  • Eight – Superceded by nearby site
  • Seven – Inhabitants beset by plague
  • Six – Environmental encroachment
  • Five – Realisation of the location’s innate danger
  • Four – Internal disaster
  • Three – Overrun by beasts & vermin
  • Two – Draw twice & combine

 

Draw a couple of cards & see what you get.  Remember, the more often you can find contrast within the idea, the deeper you’ll be able to mine that seam of creativity.

What was this place, and why was it left?

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