Molding a Monster: the Locksmith

The Locksmith is a corrupted humanoid, its pallid flesh splitting with myriad orifices – lipless mouths, nostrils, arseholes – that form and collapse within moments.

The Locksmith can only pass through sealed thresholds. An open door holds it back as much as a wall does.

Game Statistics : Abilities (Athletics 6, Health 5, Scuffling 8); Hit Threshold 4; Stealth Modifier +1, Stability Loss: +1.

Weapon : Skin-on-skin contact heals the target d6 Health points – if target Health is full, it seals their sensory (eyes, ears) or respiratory (nose mouth) orifices. Every strike incurs a five point stability test.

Armour : Wounds caused by piercing and cutting immediately heal over. Fire cleanses it of orifices for a moment but deals no lasting damage. Blunt force trauma will harm the locksmith.

What lies above is probably my favourite horrific creature I’ve ever brought about. It forms the killer in my scenario for the RPG Geek GUMSHOE one-sheet contest.

Originally, the thought came to mind when I spotted a bricked up window in a London side-street.  I remember learning about the window tax as a child, and suddenly was struck with the realisation that these are essentially permanently sealed thresholds.  This train of thought continued, largely from a perspective of justifying weirdnesses.  What if a creature could only pass through sealed thresholds?  What would its lair look like?

The building is labyrinthine and almost all of the doors and windows are sealed tight, be they through sturdy lock or wood and nail. Of course, the Locksmith can pass through these thresholds so long as they are sealed. So long as it is able, the Locksmith will attack and retreat guerilla-style.

From the decision of its movements, I began to think of the way it would harm people — and the very best way I manage that is to go heavily overboard on the same image. So, further sealed thresholds: though in this case, the orifices of the body…

How can I do this myself?

  1. Find something weird in the real world — an interesting staring point
  2. Extrapolate from this — how could something strange exploit this?
  3. Continue from there — if this, then what?

I’d love to hear where you start & what you end up with!  Share your favourite monsters in the comments below.

Molding a Monster: the Locksmith